Texture Artist
Room-C Games is expanding its roster to tackle a challenging and exciting AA project with our partner Versus Evil and beyond.
We're looking for a talented Texture Artist to join our growing studio and help us bring an extraordinary game world to life in Unreal Engine 5!
Key responsibilities:
Creating high-quality textures for characters, vehicles, weapons and props.
Work alongside the rest of the art team and the style and vision of the project.
Work in-engine to implement textures and assets.
Requirements:
Knowledge in any program for painting and drawing (Photoshop, Substance Painter, etc.).
Good drawing and painting skills.
Strong artistic sense with an eye for detail, composition, and value/color theory.
Very strong creativity and an excellent eye for detail.
Excellent communication skills and ability to work within a team.
Understanding of current game art processes, limitations and dependencies.
Good English communication and writing skills.
Bonus points:
Knowledge of texturing in Blizzard-like style.
Worked in any 3D painting software.
Basic knowledge in any gaming engine.
Knowledge in 3D modeling and sculpting.
What we offer:
Join a challenging but exciting project set in a well-known universe (project not publicly announced yet).
Work with cutting edge technology - Unreal Engine 5.
A friendly, relaxed work culture in a flat studio structure.
Opportunities to learn and grow as well as help others hone their skills.
A competitive salary based on your experience level:
Senior: 2.550€ net + transportation costs + lunch subsidy
Mid: 1.890€ net + transportation costs + lunch subsidy
Junior: 1.225€ net + transportation costs + lunch subsidy
Perks package:
Up to 25 paid vacation days
Yearly bonuses
Relocation assistance.
Flexible work hours.
Flexible work location: on-site (in Zagreb) or hybrid office/work-from-home (3+2 model).
Not sure you 100% meet all qualifications? We encourage you to give it a shot anyway!